A CDE Definition
The term coined for a 3D virtual world in Neal Stephenson's "Snow Crash" novel, written in 1992. See virtual world.
(1) A 3D computer environment in which users are represented on screen as themselves or as made-up characters and interact in real time with other users. Massively multiuser online games (MMOGs) and worlds such as Second Life are examples. See MMOG, MMORPG, Second Life and metaverse.
(2) A generic term for the online world of the Internet. See hyperconnected.
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