A CDE Definition
(1) See gesture recognition.
(2) The entering of a movement pattern into the computer. For example, if a person, hooked up to sensors, goes through the act of batting a ball, that motion trail can be used to simulate a more realistic baseball player in the computer.
Capturing Live Motion in Real Time
(1) Computer recognition of handwritten check marks, slashes and other shorthand symbols as commands and annotations.
(2) Swiping a touchscreen with a finger or stylus. Definition #3 below is the common meaning of the term; however, swiping with one finger, and motions such as pinching with two fingers, also fall under the programming category of gesture recognition. See swipe and multitouch.
(3) Identifying hand and body movements. In 1998, Toshiba introduced a device that used infrared light reflected from a user's hand to sense its motion. More than a decade later in 2010, this capability was employed in Microsoft's Kinect controller for its Xbox, and motion control products have debuted ever since. See Kinect.
Pretend It's in Your Hand
Before/After Your Search Term
Terms By Topic
Click any of the following categories for a list of fundamental terms.